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Text File  |  1996-02-28  |  418b  |  21 lines

  1. on exitFrame  
  2.   global WhichChannel, WhichCast
  3.   repeat with x = 8 to 15
  4.     if rollOver(x) then
  5.       put x into WhichChannel
  6.       puppetsprite WhichChannel, true
  7.       put the castNum of sprite WhichChannel into WhichCast
  8.       set the castNum of sprite WhichChannel to (WhichCast + 1)
  9.       updateStage
  10.       go to "Loop3"
  11.       exit repeat
  12.     end if 
  13.   end repeat
  14.   go to the frame
  15. end
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